BioShock: Intriguing story, lots of fun, but too short. I was just starting to get into it when whammo, the game's over.
Fallout 3: EPIC. This game is huge. Not just in the number of quests, but the map itself is enormous. It covers the entire D.C. area, plus sewers and subway tunnels. There's tons of mods available for added replay value. The assault on the Jefferson Memorial with Liberty Prime is the most awesome bit of game play I have ever experienced.
Half-Life 2: Ugh. I've never seen a game with this many "let's screw the player" moments. The game was mostly OK, but there were a few parts that just sucked all the fun out of it.
Portal: Easy. Much too easy. The only hard parts were the jumping puzzles, and I hate jumping puzzles.
Star Wars: Battlefront II: Nearly identical to the Battlefield series, except in space. Worst team AI I have ever seen! It only took a couple hours before I finally got disgusted at losing battles because my AI teammates were on the other side of the map screwing around.
Star Wars Jedi Knight: Dark Forces II: Wow, I can't believe video games used to look this crappy.
Star Wars: Knights of the Old Republic: Weird controls, even weirder combat system, but fun once you get the hang of it.
Team Fortress 2: This game makes me laugh every time I play it. The combat can get totally silly some times, particularly on the more creative custom maps like the Super Mario-based levels.
Rabbids Go Home (Wii): Silly, mindless fun. The jokes are hilarious and the levels creative, at first. Unfortunately, it does get a bit repetitive with most mission types getting repeated three or four times. Ripping a jet engine off an airplane and riding it through an airport terminal sucking up people and luggage is insane fun, the first time around. The third time around, it starts getting a bit annoying. A neat feature is that you can suck one of the rabbids into your Wii remote, then as you swing the remote he gets tossed around inside.